@
SETSCENENAME ""
SHOWSCENENAME
IF 1 
CALLBACK

:
SETEVENTTIMER 250 240
SET 21 0
SET 22 0
CALLBACK

ʱ:
TESTGOODSNUM 14 2 3 A A
MESSAGE "ʱ䵽,Ϸ"
GAMEOVER


A:
TESTGOODSNUM 14 3 1 B B
MESSAGE "ʱ䵽,GAMEOVER"
GAMEOVER
CALLBACK

B:
TESTGOODSNUM 14 4 1 C C
MESSAGE "ʱ䵽,Ϸ"
GAMEOVER
CALLBACK

C:
TESTGOODSNUM 14 5 1 D D
MESSAGE "ʱ䵽,GAMEOVER"
GAMEOVER
CALLBACK

D:
TESTGOODSNUM 14 6 1 E E
MESSAGE "ʱ䵽,Ϸ"
GAMEOVER
CALLBACK

E:
TESTGOODSNUM 14 7 1 F F
MESSAGE "ʱ䵽,GAMEOVER"
GAMEOVER
CALLBACK

F:
TESTGOODSNUM 14 8 1 G G
MESSAGE "ʱ䵽,Ϸ"
GAMEOVER
CALLBACK

G:
TESTGOODSNUM 2 1 1 H H
MESSAGE "ʱ䵽,GAMEOVER"
GAMEOVER
CALLBACK

H:
TESTGOODSNUM 9 3 1 I I
MESSAGE "ʱ䵽,GAMEOVER"
GAMEOVER
CALLBACK

I:
MESSAGE "ý"
ATTRIBADD 1 1 10
ATTRIBADD 1 2 10
ATTRIBADD 1 7 5
ATTRIBADD 1 8 5
ATTRIBADD 1 10 30
ATTRIBADD 1 11 30 
MESSAGE "ʾ:֪ʶʴ:شйԴ,ȫԼ"
MESSAGE ":"
MESSAGE "һ.᲻ƾղʧ?"
CHOICE "" "" 
GOTO 
CALLBACK

:
MESSAGE ".?"
CHOICE "" "" 
GOTO 
CALLBACK

:
MESSAGE ".20ʹʹõԴʲô?"
CHOICE "ú" "" 
MESSAGE ".һԴǶԴ?"
CHOICE "һ" "" 
GOTO 
CALLBACK

:
MESSAGE ":˭֤йʯ?"
CHOICE "Ĺ" "" 
ATTRIBADD 1 1 10
ATTRIBADD 1 2 10
ATTRIBADD 1 7 5
ATTRIBADD 1 8 5
ATTRIBADD 1 10 30
ATTRIBADD 1 11 30
MESSAGE "ϲ!"
MESSAGE "ʾ:Ʊ Ϻ-"
CLREVENT 1
SETEVENT 2
CALLBACK

:
MESSAGE "ش,Ϸ."
GAMEOVER
CALLBACK

:
IF 107 
ADD 22 1
GAINGOODS 14 2
IFCMP 22 3 B
CALLBACK

:
IF 109 
GAINGOODS 2 1
SETEVENT 109
CALLBACK

B:
SETEVENT 107
CALLBACK

:
IF 106 
SETEVENT 106
GAINGOODS 14 5
CALLBACK

Ͳ:
IF 105 
SETEVENT 105
GAINGOODS 14 3
CALLBACK

:
IF 104 
SETEVENT 104
GAINGOODS 14 4
CALLBACK

ʳ:
IF 108 
ADD 21 1
GAINGOODS 9 3
IFCMP 21 5 A
CALLBACK

A:
SETEVENT 108
CALLBACK

:
IF 103 
SETEVENT 103
GAINGOODS 14 8
CALLBACK

:
IF 102 
SETEVENT 102
GAINGOODS 14 6
CALLBACK

ͼ:
IF 101 
SETEVENT 101
GAINGOODS 14 7
:
CALLBACK

:
IF 2 
CALLBACK

:
LOADMAP 1 2 5 11
STARTCHAPTER 1 2
CALLBACK

GUTEVENT 41 
GUTEVENT 42 
GUTEVENT 43 
GUTEVENT 44 Ͳ
GUTEVENT 45 
GUTEVENT 46 ʳ
GUTEVENT 47 
GUTEVENT 48 
GUTEVENT 49 ͼ
GUTEVENT 51 
GUTEVENT 250 ʱ   

