@Ĵɽ
SETSCENENAME "Ĵɽ"
SHOWSCENENAME
FIGHTENABLE
INITFIGHT 1 22 23 4 0 0 0 0 2 112 32
IF 31 ΰ
CALLBACK

ΰ:
SAY 1 "ڵĴɽ!"
SAY 2 "ǰ!Ҳ!"
SAY 1 "(̧ͷ)ǰ!Ǿʹ!"
MESSAGE "ʾ:"
MESSAGE "д"
CLREVENT 31
SETEVENT 6
MESSAGE "ʼ"
MESSAGE "1Ӧʲôط"
CHOICE "ƽ" "ɽ" 
MESSAGE ""
GAINGOODS 8 1
GAINGOODS 8 1
GAINGOODS 8 1
MOVIE 1 3 0 0 0
MESSAGE "ڶ"
SAY 2 "㿴׺һƬʲô"
SAY 1 "ˣǰڿľͷУǵð"
SAY 2 "ô𰡣"
SAY 1 "šȥ10֦ûѬǣ"
SAY 2 "ã㣡"
MESSAGE "ʾ:"
MESSAGE "Σ"
CALLBACK

:
IF 6 
CALLBACK

:
TESTGOODSNUM 14 11 10  
MESSAGE "δռ"
CALLBACK

:
SAY 1 "ҵģ"
MOVIE 1 3 0 0 0
SAY 1 ""
SAY 2 "ˣʰһ£Ͻ·ɣ"
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
USEGOODS 14 11 
SETEVENTTIMER 250 200
:
CALLBACK

ˮ:
IF 7 
SAY 2 ",ǵˮû!"
SAY 1 "ʲô?ˮǸ,"
SAY 2 "һ㶼û"
MESSAGE "ʾ:"
MESSAGE "ˮ,ĴɽѰˮԴ,ʱ200"
SETEVENT 7
CLREVENT 6
CALLBACK

:
MESSAGE "ʱ䵽,Ϸ"
GAMEOVER
CALLBACK

:
MESSAGE "ϲҵˮ,"
ATTRIBADD 1 1 10
ATTRIBADD 1 2 10
ATTRIBADD 1 7 5
ATTRIBADD 1 8 5
ATTRIBADD 1 10 30
ATTRIBADD 1 11 30
CLREVENT 7
SETEVENT 8
SAY 1 "ǻҪǰ"
SCREENS 12 23
SCREENS 6 23
SCREENS 6 10
SCREENS 4 10
LOADMAP 3 2 1 7
CALLBACK

:
GAMEOVER
CALLBACK

:
IF 6 
IF 7 
LOADMAP 3 1 2 7
STARTCHAPTER 3 1
CALLBACK

:
IF 6 
IF 7 
LOADMAP 3 3 20 20
STARTCHAPTER 3 3
CALLBACK

:
MESSAGE "޷뿪"
CALLBACK

GUTEVENT 41 
GUTEVENT 42 
GUTEVENT 43 
GUTEVENT 44 
GUTEVENT 250 ˮ


