@ɽׯ
SETSCENENAME "ɽׯ"
SHOWSCENENAME
INITFIGHT 3 4 5 6 0 0 0 0 2 112 32
IF 11 
CALLBACK

:
SAY 1 ",,ﰡ?"
SAY 2 ",ôı!"
SAY 1 ",ְ!"
SAY 2 "??"
SAY 1 ",С"
MESSAGE "ʾ::Χ"
ENTERFIGHT 0 4 5 6 2 112 32 0 0 0 0 0 0 LOST W1
CALLBACK

LOST:
GAMEOVER
CALLBACK

W1:
ENTERFIGHT 0 4 5 6 2 112 32 0 0 0 0 0 0 LOST W2
CALLBACK

W2:
ENTERFIGHT 0 4 5 6 2 112 32 0 0 0 0 0 0 LOST W3
CALLBACK

W3:
MESSAGE "ý"
GAINGOODS 1 2
GAINGOODS 2 2
GAINGOODS 3 2
LOADMAP 4 1 8 16
SAY 1 "쿴,Ǳи¥"
SAY 2 "ǰ,뷨ȥ!"
MESSAGE "16:ƻ:뾡취¥ݴÿĵԿͬԿʯͷ"
MESSAGE ":"
CALLBACK

A:
TESTGOODSNUM 6 3 1 A A
CALLBACK

B:
TESTGOODSNUM 6 3 2 B B
CALLBACK

C:
TESTGOODSNUM 6 3 3 C C
CALLBACK

D:
TESTGOODSNUM 6 3 2 D D
CALLBACK

E:
TESTGOODSNUM 6 3 2 E E
CALLBACK

A:
USEGOODS 6 3 
LOADMAP 4 1 5 14
:
CALLBACK

B:
USEGOODS 6 3 
USEGOODS 6 3 
LOADMAP 4 1 2 12
CALLBACK

C:
USEGOODS 6 3 
USEGOODS 6 3 
USEGOODS 6 3 
LOADMAP 4 1 3 7
CALLBACK

D:
USEGOODS 6 3 
USEGOODS 6 3 
LOADMAP 4 1 8 7
CALLBACK

E:
USEGOODS 6 3 
USEGOODS 6 3 
LOADMAP 4 1 11 9
CALLBACK

A:
IF 41 C
SETEVENT 41
GAINGOODS 6 3
GAINGOODS 6 3
GAINGOODS 6 3
GAINGOODS 6 3
GAINGOODS 6 3
CALLBACK

B:
IF 42 C
SETEVENT 42
GAINGOODS 6 3
GAINGOODS 6 3
CALLBACK

C:
MESSAGE "Ѿһ"
CALLBACK

D:
IF 43 C
SETEVENT 43
GAINGOODS 6 3
CALLBACK

:
MESSAGE "ý"
ATTRIBADD 1 1 10
ATTRIBADD 1 2 10
ATTRIBADD 1 7 5
ATTRIBADD 1 8 5
ATTRIBADD 1 10 30
ATTRIBADD 1 11 30
CLREVENT 11
SETEVENT 12
LOADMAP 4 2 0 39
STARTCHAPTER 4 2
CALLBACK

GUTEVENT 41 
GUTEVENT 42 A
GUTEVENT 43 B
GUTEVENT 44 C
GUTEVENT 45 A
GUTEVENT 46 B
GUTEVENT 47 C
GUTEVENT 48 D
GUTEVENT 49 D
GUTEVENT 49 E

