@

SETSCENENAME ""
SHOWSCENENAME
CREATENPC 1 3 5 10
callback

:
say 0 ":ʲô?"
menu 0 "ѯ "
ifcmp 0 0 
ifcmp 0 1 ѯ
ifcmp 0 2 

ѯ:
if 2 ؾ
if 4 ռ
if 5 ռ2
if 6 ռ3
say 0 ":ûƨҲѯңҲģ"
enterfight 0 0 155 0 3 112 32 0 0 0 0 0 0 lossto winto
lossto:
say 0 ":ϳȥ"
say 0 ":!"
gameover

winto:
say 1 "Ҳ!զİ!!"
say 0 ":~~~~~~,"
callback

ռ:
say 1 ",㿴ռ?"
say 0 ":ûа!"
say 1 "Ŷ,Ǵ"
say 0 ":"
say 1 "?ô?!,ռҪ!!"
clrevent 4
setevent 5
callback

ռ2:
say 1 ",㿴ռ?"
say 0 ":ûа!"
say 1 "Ŷ,Ǵ"
say 0 ":"
clrevent 5
setevent 6
callback


ռ3:
say 1 ",㿴ռ?"
say 0 ":,СҲԲ!!"
say 1 "û~~~û~~~~"
say 0 ":Ҵ"
enterfight 0 0 155 0 3 112 32 0 0 0 0 0 0 l w
l:
say 1 "!!!"
callback

w:
message "д"
callback


ؾ:
say 0 ":!!!~~~~~~~~"
say 1 "ʶɶ?!"
say 0 ":ⲻصľ!!"
say 1 "ϻ!"
say 0 ":ⶫ?!"
say 1 "!!!!!!!!!~~~~~~~~~~"
choice "" "᲻" ᲻

:
say 1 "ҵĹ"
say 0 ":Ŷ~~~~~~~~~"
message "ͻȻһȭ"
say 1 "~~~~~~~~~~"
ATTRIBSET 1 4 1
say 0 ":!Ĺ!!!"
enterfight 0 0 155 0 3 112 32 0 0 0 0 0 0 loss win
loss:
say 0 ":ϳȥǹ!"
say 0 ":!"
gameover

win:
say 0 ":!Ĺǰȴ֮ܽԷ"
say 1 "˵Ȼұ"
say 0 ":ȥռŰɣ֪ʲ?"
say 1 "ռ˭,?"
say 0 ":֪~~~~~~~~"
say 1 "ɶ,Լȥ"
setevent 3
clrevent 2
callback

᲻:
say 1 "᲻!"
say 0 ":"
callback

:
say 0 ":,Ҳ"
say 1 ""
callback

ȥ:
loadmap 3 1 34 3
startchapter 4 1 
callback

:
return

gutevent 1 
gutevent 41 ȥ
