@ϴ
SETSCENENAME "ϴ"
SHOWSCENENAME
FIGHTDISENABLE
CALLBACK

:
LOADMAP 1 8 11 19
STARTCHAPTER 1 8
CALLBACK

1:
LOADMAP 1 29 7 1
STARTCHAPTER 1 29
CALLBACK

GUTEVENT 41 1
GUTEVENT 42 














