@̨1
SETSCENENAME "̨1"
SHOWSCENENAME
FIGHTENABLE
INITFIGHT 26 23 22 24 25 0 0 0 10 112 32
CALLBACK

7:
LOADMAP 1 50 4 1
STARTCHAPTER 1 46
CALLBACK

6:
LOADMAP 1 49 4 7
STARTCHAPTER 1 49
CALLBACK

GUTEVENT 42 7
GUTEVENT 41 6



