@̨2
SETSCENENAME "̨2"
SHOWSCENENAME
FIGHTENABLE
INITFIGHT 26 23 22 24 25 0 0 0 10 112 32
CALLBACK

7:
LOADMAP 1 50 1 4
STARTCHAPTER 1 46
CALLBACK

5:
LOADMAP 1 48 8 4
STARTCHAPTER 1 75
CALLBACK

GUTEVENT 41 5
GUTEVENT 42 7



