@̨6
SETSCENENAME "̨6"
SHOWSCENENAME
FIGHTENABLE
INITFIGHT 26 23 22 24 25 0 0 0 10 112 32
CALLBACK

2:
LOADMAP 1 44 1 4
STARTCHAPTER 1 44
CALLBACK

1:
LOADMAP 1 48 8 4
STARTCHAPTER 1 48
CALLBACK

GUTEVENT 41 1
GUTEVENT 42 2


