@̨6
SETSCENENAME "̨6"
SHOWSCENENAME
FIGHTENABLE
INITFIGHT 26 23 22 24 25 0 0 0 10 112 32
CALLBACK

1:
LOADMAP 1 47 8 5
STARTCHAPTER 1 78
CALLBACK

2:
LOADMAP 1 47 4 1
STARTCHAPTER 1 47
CALLBACK

GUTEVENT 41 1
GUTEVENT 42 2


